Патч вносит в игру следующие изменения: Single Player and Multiplayer Bugs:
- Fixed: Disappearing Horse problem - Fixed: Hell Golem ignored char's resistances in higher levels (Platin/Niob) - Fixed: Overflow at high values on some Dwarf skills - Fixed: Problems occurring in high difficulty levels only (Niob/Platin): o Masterbite (Vampiress) will work as intended once again. o Conversion (Seraphim) will attain maximum effect now. o Back-breaker (Gladiator) will work as intended once again. - Fixed: Raane's Set bonus +xx% to experience gained: the bonus was calculated incorrectly, resulting in an exceedingly high value being added to gained experience. - Fixed: Awaken Dead. Casting Awaking Dead on Glorb Hunters is no longer exploitable. - Fixed: Gold overflow. A maximum of 2,147,483,647 gold units may be collected. - Fixed: Corrected values of Polemides Helm Set (values corrected to +3 for bronze and +4 for silver). - Fixed: Inactive Water Form as set bonus of the Dark Elf Ethan Rhys Set. In an opponent's line of sight, Water Form was cancelled; the same occurred when changing to fight mode. Water Form became visibly inactive and opponents would attack. - Fixed: Experience exploit in connection with Orla-Aisling's Set. - Fixed: Low-level Shaddar Rim riders (level 1) were adjusted. - Fixed: Sir Markus of Endlich will no longer rise again once he has been killed; instead, he will dissolve in a particle effect. - Fixed: 'Chance for open wounds' caused the player-character to substain loss - Fixed: Hell Golem didn't hit the player's char in higher diffficulties (Platin/Niob) - Fixed: Spell-values weren't calculated correctly when using daemon-forms (e.g. battle daemon) with other buffs (e.g. Infernal Power) - Fixed: + % damage-modifier like physical damage weren't affecting some Dwarfen combat arts (Flamer, Grenade, Cannon) - Some disarmed weapons did not have the correct character class limitations. - The Bonus Water Form of Ethan-Rhys' Set did not work as intended (It interfered with other effects previously). - When quitting an in-game video by pressing space, the character will no longer drink a healing potion. - The fire will now move towards the character when Purgatory is cast while mounted and no longer requires enemy contact. - Open Wounds caused a chain reaction regarding damage. - Missing footstep sounds during some Dwarf animations have been added. - Sometimes Hard Hit was performed if you cast Mind Control while mounted. - Nuk-Nuk Chieftain caused no damage while mounted. - Occasionally occurring woman's scream during Underworld intro was removed.
- Fixed several quests: o Fixed rune exploit in connection with the quest The Eye of Hell. o Eliminated a possible rune exploit in connection with the side quest Paths of Destiny. o The side quest Whispers in the Wind is no longer repeatable, even if the goldberries appear repeatedly. A related exploit has been fixed. o The reward modification for the side quest The Leader has been significantly increased. o Once the side quest The Riddle in the Desert has been successfully completed, the fanfare will no longer sound when opening remaining vases. o The key that is received during the side quest The Riddle in the Desert will now display correctly in the inventory. o The side quest The Monster in the Forest has been balanced for mages. The golem in single player mode is no longer a boss enemy and should therefore no longer pose an insurmountable difficulty. o Fixed a bug that prevented some players from finishing the side quest Cattle Rustlers. o Once the quests Goods Messenger and Ronin have been completed, the quest givers will no longer display quest icons above their heads. o The Elven priestess for the quest Elf Escort would disappear under certain circumstances, thus rendering players unable to solve the quest. This has been resolved. o In order to complete the quest The Robber's Camp you must collect the tunic now. o The quest The Riddle in the Desert will fail now if you open a wrong vase. o The mage start quest at the stone circle could not be finished if the Ghoul was killed from outside the circle. o In the quest "The Hag in the Tree" the witch didn't defend herself. Now she is a boss opponent.
Multiplayer Bugs:
- Fixed: Experience distribution within parties in higher difficulty levels (Platin, Niob): When defeating champions, boss enemies or difficult enemies experience was occasionally not rewarded. This has been resolved. - Fixed: A security issue of the game server has been eliminated. - Fixed: A kill-count end fight is now possible in Valley of Tears. - Changed: Several error messages in connection with account creation were not clear. These messages have been changed in order to display a more precise description. - Disarmed weapons sometimes disappeared in Multiplayer mode after picking them up. - Wrong team effect of War Cry (doubled effect to caster, none to party members). - Healing party members with Reiki is now possible in LAN games. - Testosterone and Adrenaline were added repeatedly if players were in close proximity of the caster. - Missing Stoneskin animation of party members if the spell was cast by a battle mage has been added. - Casting Whirlwind on a party member did not affect the disarming function nor did it provide additional damage.
- Four OpenNet menu bugs fixed: o Occasionally, wrong savegames were displayed. o A button displaying Load instead of Create has been corrected. o Clicking Back from the loading screen would reset the game type to Freegame. o When clicking Back from the loading screen of a preconfigured game server, the game settings would appear even though the game server's configuration could no longer be changed.